Best Free Lumber Tycoon 2 Roblox Injectors

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May 24th, 2019
Never
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DLL Injector download - Feature packed injector used to map DLL based cheats into games for both 64bit and 32bit.

  1. Spawner: Change 'ItemName' to the specific item's name, ( can be found in ReplicatedStorage.Purchasables ), and reload your base after you executed.
  2. local Item = 'ItemName'
  3. for i,v in pairs(game.Workspace.Properties:GetChildren()) do
  4. if v.Owner.Value game.Players.LocalPlayer then
  5. break
  6. end
  7. for i,v in pairs(game.Workspace.Properties:GetChildren()) do
  8. if v.Owner.Value game.Players.LocalPlayer or v.Owner.Value nil then
  9. game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
  10. end
  11. end
  12. function Spawn(Item)
  13. Info.Name = Item.Name
  14. Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
  15. Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
  16. local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
  17. game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
  18. Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
Best Free Lumber Tycoon 2 Roblox Injectors
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Roblox Lumber Tycoon 2 Hack

May 24th, 2019
Never
Tycoon
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Lumber Tycoon 2 Injector Download

  1. Spawner: Change 'ItemName' to the specific item's name, ( can be found in ReplicatedStorage.Purchasables ), and reload your base after you executed.
  2. local Item = 'ItemName'
  3. for i,v in pairs(game.Workspace.Properties:GetChildren()) do
  4. if v.Owner.Value game.Players.LocalPlayer then
  5. break
  6. end
  7. for i,v in pairs(game.Workspace.Properties:GetChildren()) do
  8. if v.Owner.Value game.Players.LocalPlayer or v.Owner.Value nil then
  9. game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
  10. end
  11. end
  12. function Spawn(Item)
  13. Info.Name = Item.Name
  14. Info.Type = game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
  15. Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
  16. local Points = {Land.OriginSquare.Position + Vector3.new(0,5,0), Land.OriginSquare.Position + Vector3.new(0,5,0)}
  17. game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
  18. Spawn(game.ReplicatedStorage.Purchasables:FindFirstChild(Item, true))
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